JACEK KRAWCZY*SKI

2D / 3D / GAME DESIGNER
THIS WEBSITE USES PLACEHOLDER AS FINAL DESIGN

SEGMENT_01 — GAME PROJECT

PROJECT_STATUS
PROJECT: FILET'O FISH
STATUS: COMPLETED
ENGINE: UNITY
PLATFORM: WINDOWS / MAC
BUILD: AVAILABLE
DOWNLOAD_BUILD
Build available on itch.io. Click to download.
TRAILER
TRAILER_01 — PLACEHOLDER CUT
SYSTEM_NOTES
  • Solo project
  • Unity Engine
  • Complete, fully realized game
  • Loop-based structure
  • Designed for short play sessions
  • Original low-poly assets
  • Focus on mood and presence
  • Sound and music by Tymon Frelik
PROJECT_STATUS
PROJECT: KLATKA XIII
STATUS: COMPLETED
ENGINE: GODOT
PLATFORM: WINDOWS / MAC
BUILD: AVAILABLE
DOWNLOAD_BUILD
Build available on external page. Click to download.
GAMEPLAY
KLATKA XIII
SYSTEM_NOTES — KLATKA XIII
  • Second project in portfolio
  • Narrative game built in Godot
  • Fully developed by Aleksander *aczka(Chudy Dredd) and Jacek Krawczy*ski
  • Enclosed, apartment-scale environment
  • Investigation through spatial observation
  • Player interpretation over answers
  • Retro low-poly
  • Fixed low-res presentation
  • Atmosphere shaped by sound and limitation

SEGMENT_02 — ANIMATIONS

ANIMATION_01 — MONKE JOB
ANIMATION_02 — RELAX
ANIMATION_04 — MC
ANIMATION_05 — PREY
ANIMATION_03 — WELCOME
ANIMATION_06 — DEEP

SEGMENT_03 — 3D WORKS

3D Model 1
MODEL_01 — Z*BKI
3D Render 2
MODEL_01 — Z*BKI
3D Viewport 3
MODEL_01 — Z*BKI
3D Viewport 4
MODEL_01 — Z*BKI

SEGMENT_04 — 2D / GRAPHICS

2D Poster 1
GRAPHIC_01 1/2 — BDAY
2D UI 2
GRAPHIC_01 2/2 — BDAY
AUTHOR / CONTACT
AUTHOR: JACEK KRAWCZYNSKI